The Washington Metropolitan Gamer Symphony Orchestra (WMGSO) will perform an evening of music from popular video games at DisCon III on Thursday, December 16. The event begins at 8:00 p.m.
“Video Game Music is the soundtrack of our lives, it plays while we play, it sets the mood, and enhances the drama or the humor, it is a creative art that deserves to be showcased. Combining it with orchestral music, through the talent of the WMGSO, will show the artistry and power of this music,” said Mary Robinette Kowal, chair of DisCon III. “Fans may find themselves humming along.”
WMGSO is a nonprofit community orchestra whose mission is to share video game music by putting on affordable, accessible concerts in the D.C. area.
“WMGSO’s performance at DisCon III has been in the works for over a year, and we’re excited to finally bring it live to all attendees, both in-person and virtual!” said Jasmine Marcelo, WMGSO President.
“So many video games owe a debt of gratitude to science fiction. As the community of gaming continues to grow and collaborate with other communities, performances such as this one provides an opportunity for our ensemble and DisCon III attendees to enjoy aspects of overlapping fandoms.” according to Jamin Morden, WMGSO Interim Music Director.
Since the ensemble’s first rehearsal in August 2013, membership has grown to more than 100 performers. In celebration of WMGSO’s five-year anniversary in 2018, the ensemble recorded its first professional album. WMGSO: The Album includes 12 tracks performed by the full orchestra and/or choir. Thanks to meeting crowdfunding stretch goals, an additional eight tracks of chamber music was released shortly thereafter as a download-only album, WMGSO: The Album DLC.
[Based on a press release.]