2018 Locus Awards

The 2018 Locus Awards winners were announced during the Locus Awards Weekend in Seattle on June 23.

The Locus Awards are chosen by a survey of readers in an open poll.


  • The Collapsing Empire, John Scalzi (Tor US; Tor UK)


  • The Stone Sky, N.K. Jemisin (Orbit US; Orbit UK)


  • The Changeling, Victor LaValle (Spiegel & Grau)


  • Akata Warrior, Nnedi Okorafor (Viking)


  • The Strange Case of the Alchemist’s Daughter, Theodora Goss (Saga)


  • All Systems Red, Martha Wells (Tor.com Publishing)


  • “The Hermit of Houston”, Samuel R. Delany (F&SF 9-10/17)


  • “The Martian Obelisk“, Linda Nagata (Tor.com 7/19/17)


  • The Book of Swords, Gardner Dozois, ed. (Bantam; HarperCollins UK)


  • Ursula K. Le Guin: The Hainish Novels and Stories, Ursula K. Le Guin (Library of America)


  • Tor.com


  • Tor


  • Ellen Datlow


  • Julie Dillon


  • Luminescent Threads: Connections to Octavia E. Butler, Alexandra Pierce & Mimi Mondal, eds. (Twelfth Planet)


  • The Art of the Pulps: An Illustrated History, Douglas Ellis, Ed Hulse & Robert Weinberg, eds. (IDW)


  • Clarion West

2018 John W. Campbell Memorial Award

David Walton receives the Campbell Award

David Walton’s The Genius Plague has won this year’s John W. Campbell Memorial Award for best science fiction novel. The honor was presented during the Campbell Conference Award Banquet on June 22.

In the words of the awards administrators —

Harry Harrison and Brian Aldiss established the award to honor the late editor of Astounding Science Fiction magazine (now Analog), and continue his efforts to encourage writers to produce their best work. Many consider Campbell – who edited the magazine and guided its authors from 1937 until his death in 1971 – the father of modern SF.

The winner was selected by Campbell Award jury members Gregory Benford, Sheila Finch, Elizabeth Anne Hull, Paul Kincaid (since 2008), Christopher McKitterick (since 2002; Chair beginning in 2018), Pamela Sargent (since 1997), and Lisa Yaszek (since 2016).

Anders Wins 2018 Sturgeon Award

Charlie Jane Anders’ short story “Don’t Press Charges and I Won’t Sue” is the winner of the 2018 Theodore A. Sturgeon Memorial Award.

The award was presented during the Campbell Conference Awards reception on Friday, June 22.

Anders’ story was published in Boston Review: Global Dystopias (Oct 2017).

The Theodore Sturgeon Memorial Award recognizes the best science fiction short story of each year. It was established in 1987 by James Gunn, Founding Director of the Center for the Study of Science Fiction at KU, and the heirs of Theodore Sturgeon, including his partner Jayne Engelhart Tannehill and Sturgeon’s children, as an appropriate memorial to one of the great short-story writers in a field distinguished by its short fiction.

[Thanks to Mark Hepworth for the story.]

2018 Macavity Awards Nominees

Mystery Readers International has announced the finalists for the 2018 Macavity Awards.

The Macavity Award is named for the “mystery cat” of T.S. Eliot (Old Possum’s Book of Practical Cats). Each year the members of Mystery Readers International nominate and vote for their favorite mysteries in five categories.

Best Novel

  • Karen Dionne: The Marsh King’s Daughter (G.P. Putnam’s Sons)
  • Anthony Horowitz: Magpie Murders (Harper)
  • Attica Locke: Bluebird, Bluebird (Mulholland)
  • Louise Penny: Glass Houses (Minotaur)
  • Thomas Perry: The Old Man (Mysterious Press)
  • Don Winslow: The Force (Wm. Morrow)

Best First Novel

  • Kellye Garrett: Hollywood Homicide (Midnight Ink)
  • Jane Harper: The Dry (Flatiron)
  • Jordan Harper: She Rides Shotgun(Ecco)
  • Sheena Kamal: The Lost Ones (Wm. Morrow)
  • Kristen Lepionka: The Last Place You Look (Minotaur)
  • Wendall Thomas: Lost Luggage (Poisoned Pen)

Best Nonfiction

  • Mattias Bostrom: From Holmes to Sherlock: The Story of the Men and Women Who Created an Icon (Mysterious Press)
  • Martin Edwards: The Story of Classic Crime in 100 Books (Poisoned Pen/British Library)
  • Lawrence P. Jackson: Chester B. Himes: A Biography (W.W. Norton)
  • Bill James and Rachel McCarthy James: The Man From the Train: The Solving of a Century-Old Serial Killer Mystery (Scribner)
  • Michael Sims: Arthur and Sherlock: Conan Doyle and the Creation of Holmes(Bloomsbury)
  • Tori Telfer: Lady Killers: Deadly Women Throughout History (Harper Perennial)

Best Short Story

  • Craig Faustus Buck: “As Ye Sow” (Passport to Murder: Bouchercon Anthology 2017, Down and Out Books)
  • Matt Coyle: “The #2 Pencil” (Coast to Coast: Private Eyes from Sea to Shining Sea, Down & Out Books)
  • Terence Faherty: “Infinite Uticas” (Ellery Queen’s Mystery Magazine, May/June 2017)
  • Barb Goffman: “Whose Wine is it Anyway?” (50 Shades of Cabernet, Koehler Books)
  • Paul D. Marks: “Windward” (Coast to Coast: Private Eyes from Sea to Shining Sea, Down & Out Books)
  • Art Taylor: “A Necessary Ingredient” (Coast to Coast: Private Eyes from Sea to Shining Sea, Down & Out Books)

Sue Feder Memorial Award for Best Historical Novel

  • Renee Patrick: Dangerous to Know (Forge)
  • James R. Benn: The Devouring (Soho Crime)
  • Rhys Bowen: In Farleigh Field (Lake Union Publishing)
  • James W. Ziskin: Cast the First Stone (Seventh Street Books)
  • Charles Todd: Racing the Devil (Wm. Morrow)
  • Abir Mukherjee: A Rising Man (Pegasus)

[Thanks to Andrew Porter for the story.]

2018 Origins Awards

The Origins Game Fair, which made news by dropping Larry Correia as a guest, was held in Columbus, OH last weekend. In any other year, the announcement of the 2018 Origins Award winners would have drawn the con’s biggest headlines.

Best Board Game, Fan Favorite, and Game of the Year

Best Card Game and Fan Favorite

Best Card Game Fan Favorite

Best Miniatures Game and Fan Favorite

Best Collectible Game and Fan Favorite

Best Family Game and Fan Favorite

Best Game Accessory and Fan Favorite

Best Role-Playing Game Supplement and Fan Favorite

Best Role-Playing Game

Fan Favorite Role-Playing Game

[Via Black Gate.]

Speculative Literature Foundation Awards 2018 Older Writers Grants

The Speculative Literature Foundation has named J Tullos Hennig and Ann Dávila Cardinal winners of the 2018 Older Writers Grant. The $500 awards support any purpose the recipients choose to benefit their work.

J Tullos Hennig, who has always possessed inveterate fascination in the myths and histories of other worlds and times, has never successfully managed to not be a storyteller—ever—despite having maintained a few professions in this world, including equestrian, dancer, teacher, and artist. Her most recent work re-imagines the legends of Robin Hood, in a historical fantasy series featuring both pagan and queer viewpoints.

Ann Dávila Cardinal, a Latina novelist and Director of Student Recruitment for Vermont College of Fine Arts (VCFA), where she also earned her MFA in fiction, was raised surrounded by shelves full of speculative fiction thanks to her older brothers. Writing in this genre has always been her goal, and fighting bias against speculative and genre literature in the literary world is her ongoing quest—an issue that is dear to her heart. Her upcoming young adult horror novel, Five Midnights in July, will be released in June 2019 from Tor Teen.

The Speculative Literature Foundation created the Older Writers Grants to support writers who are 50 years of age or older at the time of their application, and who are just beginning to professionally publish their work. The awards are intended to aid older writers in overcoming barriers to writing speculative fiction professionally.

SLF’s Honorable Mentions for the 2018 Older Writers Grant are Kerry Rawlinson, Carolyn Charron, Laura Bailey, Vincent Czyz, and Sheelagh Brown “for their entertaining and thought-provoking submissions, which made the selection of the winners a pleasant and enjoyable process for our jurors.”

2018 MTV Movie & TV Awards

Fans voted many of tonight’s 2018 MTV Movie & TV Awards to works of genre interest.

(Reported below are all the winners of categories that had genre nominees, to explain the non-genre items in the list.)

Best Movie

  • Black Panther (Walt Disney Studios Motion Pictures)

Best Show

  • Stranger Things (Netflix)

Best Performance in a Movie

  • Chadwick Boseman
    Black Panther

Best Performance in a Show

  • Millie Bobby Brown
    Stranger Things

Best Hero

  • Chadwick Boseman (T’Challa/Black Panther)
    Black Panther

Best Villain

  • Michael B. Jordan (N’Jadaka/Erik Killmonger)
    Black Panther

Best Kiss

  • Love, Simon
    Nick Robinson (Simon) and Keiynan Lonsdale (Bram)

Most Frightened Performance

  • Noah Schnapp (Will Byers)
    Stranger Things

Best Onscreen Team

  • It
    Finn Wolfhard (Richie), Sophia Lillis (Beverly), Jaeden Lieberher (Bill), Jack Dylan Grazer (Eddie), Wyatt Oleff (Stanley), Jeremy Ray Taylor (Ben), Chosen Jacobs (Mike)

Best Comedic Performance

  • Tiffany Haddish
    Girls Trip

Scene Stealer

  • Madelaine Petsch (Cheryl Blossom)

Best Fight

  • Wonder Woman
    Gal Gadot (Wonder Woman) vs. German Soldiers

Best Musical Moment

  • Stranger Things (
    Mike and Eleven dance to “Every Breath You Take”)

MTV Generation Award

  • Chris Pratt

(genre work includes Her, The Lego Movie, Guardians of the Galaxy, Jurassic World, Passengers, Guardians of the Galaxy Vol. 2, Avengers: Infinity War)

Trailblazer Award

  • Lena Waithe

(genre work includes Ready Player One)

[Thanks to Mike Kennedy for his assist.]

Dwayne McDuffie Award for Kids’ Comics 2018

The winner of this year’s Dwayne McDuffie Award for Kids’ Comics was announced June 16 at the Ann Arbor Comics Art Festival.

The award runs in tandem with the Dwayne McDuffie Award for Diversity and focuses on comics aimed at young readers. The award judges are Alenka Figa, Ardo Omer and Shayauna Glover.

2018 Winner:

  • The Tea Dragon Society, by Katie O’Neill, tells the story of Greta, a blacksmith apprentice, who becomes entwined in the enchanting world of tea dragons—discovering a lost tea dragon in the marketplace, and learning the dying art form of tea dragon caretaking from a pair of kind tea shop owners.

Kids Read Comics, a volunteer-run nonprofit that promotes comics reading and comics making, sponsors the award, which honors Dwayne McDuffie, the pioneering comics and animation writer and Humanitas Prize winner who cofounded Milestone Media and created the teen superhero Static among others. The award is given out each June at the Ann Arbor Comic Arts Festival, which is run jointly by Kids Read Comics and the Ann Arbor (Michigan) District Library.

Voting Opens for Year’s Best Military and Adventure SF Readers’ Choice Award

Baen Books has released The Year’s Best Military and Adventure SF, Vol. 4, edited by David Afsharirad, and started taking votes for the fourth annual Year’s Best Military and Adventure Science Fiction Readers’ Choice Award. The public will pick one of the 15 short stories in the anthology as the award-winner:

  • “The Secret Life of Bots” by Suzanne Palmer
  • “The Snatchers” by Edward McDermott
  • “Imperium Imposter” by Jody Lynn Nye
  • “A Thousand Deaths through Flesh and Stone” by Brian Trent
  • “Hope Springs” by Lindsay Buroker
  • “Orphans of Aries” by Brad R. Torgersen
  • “By the Red Giant’s Light” by Larry Niven
  • “Family over Blood” by Kacey Ezell
  • “A Man They Didn’t Know” by David Hardy
  • “Swarm” by Sean Patrick Hazlett
  • “A Hamal in Hollywood” by Martin L. Shoemaker
  • “Lovers” by Tony Daniel
  • “The Ghost Ship Anastasia” by Rich Larson
  • “You Can Always Change the Past” by George Nikiloloulos
  • “Our Sacred Honor” by David Weber

Registration with Baen Ebooks is required to vote. Alternatively, people may send a postcard or letter with the name of their favorite story from this volume and its author to Baen Books Year’s Best Award, P.O. Box 1188, Wake Forest, NC 27587. Voting closes August 15, 2018.

The winning story will be announced at Dragon Con in Atlanta, held over Labor Day Weekend 2018, and at Baen.com. The author will receive an inscribed plaque and a $500 prize.

2018 Diana Jones Award Shortlist

Five nominees for the 2018 Diana Jones Award for Excellence in Gaming have been announced — two games, an academic journal, a competition, and RPG streaming

The award is given to the person, product, company, event or any other thing that has, in the opinion of the Diana Jones committee, best demonstrated the quality of ‘excellence’ in the world of hobby-gaming in the previous year.

The winner will be named August 1, the night before the Gen Con games convention opens to the public.

  • The 200 Word RPG Challenge

A competition organised by David Schirduan and Marshall Miller

Started by accident in 2015, the annual 200 Word RPG Challenge attracts entries from all over the world — almost seven hundred in 2017, a quarter of them from people who had never designed an RPG before. Despite the tight constraint, the variety and quality of entries are extraordinary, from OSR micro-rewrites to games that are political, satirical, surreal and avant-garde. All entries are posted on the Challenge’s website and released under a Creative Commons licence, allowing other designers to work with them. It’s an outpouring of creativity, a melting-pot of influences, a foundry of new design talent, and the three winners showcase the possibilities of what an RPG can do.


  • Actual Play

Actual Play is a movement within hobby-games in which people record and broadcast their games — usually campaigns of roleplaying games — on the internet. Primary examples include Critical Role (a weekly show for Geek and Sundry) and The Adventure Zone (a biweekly show for Maximum Fun). Such shows have done more to popularize roleplaying games than anything since the Satanic Panic of the 1980s — and in a far more positive way. They take RPGs out of the basement and put them on the world stage, showing a global audience exactly how much fun roleplaying games can be when played by talented people who are fully invested in their shared stories.

  • Analog Game Studies

A journal edited by Aaron Trammell, Evan Torner, Shelley Jones and Emma Leigh Waldron

Analog Game Studies is a ‘journal dedicated to the academic and popular study of games containing a substantial analog component’. Over the last four years the journal has established itself as a place where scholars of non-digital games discuss their research in an accessible manner. Furthermore, Analog Game Studies has a wide readership, comes out reliably, the editorial process is fast, and the editors capable. It is an important scholarly voice in the analytical tradition discussing hobby games that has, in the past, included sites such as Interactive Fantasy, The Forge, and the Knutepunkt books. The journal is freely available online, but it also produces annual printed books of the year’s content.


  • Charterstone

A board game designed by Jamey Stegmaier, published by Stonemaier Games

In Charterstone the players play charters hired to create a village for the Forever King, competing for the king’s favour by being the best at developing the village and dealing with curveballs the king throws their way. Charterstone is simultaneously a worker-placement game and a legacy game, and demonstrates state-of-the-art design and rich, enjoyable playability in both. Significantly, when the legacy campaign is finished you’re left with a one-of-a-kind worker-placement game that is now stable for infinite replay as a normal board game. Or, as the village board is printed identically on both sides, when you’ve finished the legacy campaign you can buy a ‘recharge pack’ and play it again on the other side. This clear-sighted approach to games design lifts Charterstone to the top of its league.


  • Harlem Unbound

A roleplaying game sourcebook by Chris Spivey, published by Darker Hue Studios

In Harlem Unbound, Chris Spivey and his helpers (Bob Geist, Ruth Tillman, Alex Mayo, Sarah Hood, and Neall Raemonn Price) bring Call of Cthulhu/Trail of Cthulhu out of Innsmouth and set it squarely in 1920s Harlem, turning the racism endemic in H. P. Lovecraft’s writings squarely on its head. While most games dodge the issues of racism, often claiming it not suitable for gaming, Harlem Unbound places them front and center and focuses the spotlight on them until they begin to smoke and burn. It’s an important book in that it takes games as a serious art form in which such matters can be explored, plumbed, and — if we’re lucky — understood.


[Thanks to Mark Hepworth for the story.]